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php与flash as3 socket通讯传递文件实古代码
一佰互联网站建造(www.taishanly.com) 宣布日期 2020-04-29 09:01:07 阅读数: 100
前段时辰在flashseer看到有人提到:能够经由进程socket体例传递swf文件,让用户没法获得到swf文件… 那时还不出as3的反编译,以是对法式的掩护不在乎.跟着反编译法式的布衣化,不但愿别人看到源代码的伴侣就比拟焦急…
经由进程socket体例传递swf文件来避免泄露源代码的思绪(只合用as3): 让主法式的loader(前台swf)经由进程socket毗连到背景法式,而后要求须要的主法式文件.背景读取主法式数据经由进程socket发送给主法式的 loader.前台swf合用Loader.loadBytes体例显现主法式文件.
上面是测试的源法式:
package { import flash.display.Sprite; import flash.net.Socket; import flash.events.*; import flash.errors.IOError; import flash.display.Loader; public class SocketTest extends Sprite { public function SocketTest() { var socket = new Socket(); socket.connect("localhost", 5277); socket.addEventListener(Event.CLOSE, closeHandler); socket.addEventListener(Event.CONNECT, connectHandler); socket.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); socket.addEventListener(ProgressEvent.SOCKET_DATA, socketDataHandler); var response:String; function writeln(str:String):void { str+=""; try { socket.writeUTFBytes(str); } catch (e:IOError) { trace(e); } } function sendRequest():void { trace("sendRequest"); response=""; writeln("bin"); socket.flush(); } function readResponse():void { //接管数据 var str:String=socket.readUTFBytes(socket.bytesAvailable); response+=str; //当数据以end竣事的时辰,数据传输竣事 if (StringUtil.endsWith(str,"end")) { response=response.substr(0,response.length-3); //把字符串转换为ByteArray var ba=Base64.decodeToByteArray(response); //trace("bytearray=====",ba); var l:Loader = new Loader(); //从 ByteArray 工具中所存储的二进制数据中加载。 l.loadBytes(ba); //trace(l.content); addChild(l); } } function closeHandler(e:Event):void { trace("Socket closed! "); } function connectHandler(e:Event):void { trace("Socket connected!"); sendRequest(); } function ioErrorHandler(e:IOErrorEvent):void { trace("IOError!"); } function securityErrorHandler(e:SecurityErrorEvent):void { trace("SecurityError!"); } function socketDataHandler(e:ProgressEvent):void { trace("Socket have data!"); readResponse(); } } } }
PHP:
//背景scoket法式,因为合用php写比拟简略,就用php写了. //error_reporting(E_ALL); error_reporting(0); set_time_limit(0); ob_implicit_flush(); $address = "localhost"; $port = 5277; if (($sock = socket_create(AF_INET, SOCK_STREAM, SOL_TCP)) < 0) { echo "socket_create() failed: reason: " . socket_strerror($sock) . " "; } if (($ret = socket_bind($sock, $address, $port)) < 0) { echo "socket_bind() failed: reason: " . socket_strerror($ret) . " "; } if (($ret = socket_listen($sock, 5)) < 0) { echo "socket_listen() failed: reason: " . socket_strerror($ret) . " "; } echo "connect……………."; do { if (($msgsock = socket_accept($sock)) < 0) { echo "socket_accept() failed: reason: " . socket_strerror($msgsock) . " "; break; } do { socket_recv($msgsock, $buf, 2048, 0); if ($buf == "") { socket_close($msgsock); echo "some one quit"; break; } else if ($buf == "bin") { //读取主法式数据 $f = fopen("main.swf","r"); $data = fread($f,filesize("main.swf")); fclose($f); //转换为字符串 //echo base64_encode($data); $talkback = base64_encode($data)."end"; } //发送 socket_send($msgsock, $talkback, strlen($talkback),0); } while (true); socket_close($msgsock); } while (true); socket_close($sock);